A modern C++17 game engine that focuses on performance, security, and beautiful graphics.
Beanstalk Engine™ is a game engine in development by myself that is built using C++17. It focuses on performance, security, and beautiful graphics.
The source code or binaries are not available yet.
C++17, OpenGL, DirectX, Vulkan
Things that I learned
- The C++ STL
- Proper OOP in C++
- Graphics API's
- Graphics Programming
Things I struggled with
- Honestly most of the project. However, I'm enjoying it very much.