HOW I TAKE SCREENSHOTS
Depending on what the screenshot is for will determine how I take the screenshot.
Read moreBASE64 IN UE4
While I was looking for projects to contribute to on GitHub I remembered VaRest was on GitHub.
Read moreWEEKLY UPDATE 2 - DEATH AND AN OCULUSVR HEADSET
So this week again wasn’t really productive. Starting on Monday I attended my aunt’s funeral.
Read moreMY FAVORITE TV SHOWS
I wrote a post like this several years ago on my old blog and unfortunately, I don't have a copy of it and it would probably be outdated by now anyway.
Read moreWEEKLY UPDATE 1 - INITIAL COMMIT
Since one of my new year’s resolutions was to blog more (which I have already beat lol) I figured why not write an update post every week on what I did that week.
Read moreUSING INTERFACES IN UE4
Interfaces are an amazing thing that’s in programming. An interface describes the behavior or capabilities of a C++ class without committing to a particular implementation of that class.
Read moreGROWING YOUR SKILLS AS A SOFTWARE ENGINEER
Over the past ~6 years I've been friends with a great programmer - someone that has taught me stuff over the years and I still learn stuff from him.
Read moreVERSION CONTROL
I hear stories about people not using a Version Control System ("VCS") and how they are having an issue with new code, lost all of their work, or just don't use one at all.
Read moreACCESSING YOUR GAMELIFT INSTANCE
Prerequisites AWS CLI A GameLift fleet already created Patience
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