WEEKLY UPDATE 53
This week I was very busy on NMRiH2 so I didn’t think about writing a post.
Read moreWEEKLY UPDATE 52 - NEW STANDING DESK
Welp, I’ve written 52 of these posts now so that’s a year’s worth!
Read moreWEEKLY UPDATE 51 - WORK AND STEAM/EOSBRIDGE
Well, it’s certainly been over a week since the last update - sorry about that.
Read moreWEEKLY UPDATE 50 - MORE WORK AND BUILDING A NEW DESK
I’ve continued working on a major feature in NMRiH2 and it’s coming together quite well.
Read moreWEEKLY UPDATE 49 - NEW WORLD, NMRIH2, AND FUTURE COMPANY SYSTEMS
The new job is going very well. I’m still working on a major feature that’s being implemented in 5 phases.
Read moreWEEKLY UPDATE 48 - NEW EXCITING JOB
Hey pal! I started a new job working on No More Room in Hell 2 this Monday.
Read moreWEEKLY UPDATE 47 - REFACTOR AND DAY NIGHT CYCLE
Welp, it’s been 2 weeks since a “weekly update”. I’ve been working on my game a ton more.
Read moreWEEKLY UPDATE 46 - AMERICAN TRUCK SIMULATOR
Hello! This week I’ve been working on the game again. I ripped out the old weapon system (wasn’t designed that well) and implemented the first new iteration.
Read moreHOW I VERSION PRODUCTS IN UNREAL ENGINE
While waiting for this to be added to Unreal I came up with an alternative.
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