For the past week and a half, I’ve been working on building the foundation of what’s going to be the website for my future company.
Previously I wrote about the same thing, but before 25. I only accomplished one of the things that I wanted to do so I think it’s time to change that.
Last weekend is the first time I went fishing for several years.
The week started off with no power for ~24 hours and no internet for ~48 hours.
When it boils down to it you should profile things before optimizing however, these things can be added without the need to profile.
Over the last week, I’ve been working on adding the skill/talent system to my game.
The last couple of weeks have been busy for me. I’ve been working on my project and I can say I’ve been making some good progress.
I’ll be talking about technical debt in general, what to look out for before you fall into tech debt, and my experience with it.
Over the years I’ve come across some really good resources so I figured why not dump them on here for other people to benefit from?
This week I worked on porting my inventory system to use another method for storage and replication.